[gd_scene load_steps=6 format=3 uid="uid://8kyydcwkxs4s"] [ext_resource type="Script" uid="uid://cdfrfskhgawix" path="res://game/scripts/version_label.gd" id="1_685la"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_685la"] sky_top_color = Color(0.324095, 0.440682, 0.694255, 1) sky_horizon_color = Color(0.627253, 0.656918, 0.737817, 1) sky_curve = 0.0401915 ground_bottom_color = Color(0.165109, 0.167185, 0.237208, 1) ground_horizon_color = Color(0.627253, 0.656918, 0.737817, 1) ground_curve = 0.0061557 [sub_resource type="Sky" id="Sky_v64xd"] sky_material = SubResource("ProceduralSkyMaterial_685la") [sub_resource type="Environment" id="Environment_3yadi"] background_mode = 2 sky = SubResource("Sky_v64xd") tonemap_mode = 2 glow_enabled = true [sub_resource type="CylinderMesh" id="CylinderMesh_v64xd"] [node name="Node3D" type="Node3D"] [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(-0.866025, -0.433013, 0.25, 0, 0.5, 0.866025, -0.5, 0.75, -0.433013, 0, 0, 0) shadow_enabled = true [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_3yadi") [node name="Camera3D" type="Camera3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1.43579) [node name="MeshInstance3D" type="MeshInstance3D" parent="."] transform = Transform3D(0.241843, 0.293863, -0.13001, -0.050818, -0.125693, -0.378636, -0.317295, 0.244115, -0.0384518, 0, 0, 0) mesh = SubResource("CylinderMesh_v64xd") [node name="Control" type="Control" parent="."] layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 [node name="Label" type="Label" parent="Control"] layout_mode = 0 offset_right = 40.0 offset_bottom = 23.0 script = ExtResource("1_685la")