Adding node js for checkout script
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@ -4,7 +4,7 @@ on: push
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# NOTE: If your `project.godot` is at the repository root, set `PROJECT_PATH` below to ".".
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# NOTE: If your `project.godot` is at the repository root, set `PROJECT_PATH` below to ".".
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env:
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env:
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GODOT_VERSION: 4.3
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GODOT_VERSION: 4.4
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EXPORT_NAME: test-project
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EXPORT_NAME: test-project
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PROJECT_PATH: "."
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PROJECT_PATH: "."
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@ -13,8 +13,12 @@ jobs:
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name: Windows Export
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name: Windows Export
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runs-on: ubuntu-22.04 # Use 22.04 with godot 4
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runs-on: ubuntu-22.04 # Use 22.04 with godot 4
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container:
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container:
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image: barichello/godot-ci:4.3
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image: barichello/godot-ci:4.4
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steps:
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steps:
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- name: Install Node.js # Doing this becuase barichello/godot-ci:4.4 doesn't have nodejs installed, may need to make own docker image in the future
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run: |
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apt-get update
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apt-get install -y nodejs npm
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- name: Checkout
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- name: Checkout
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uses: actions/checkout@v4
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uses: actions/checkout@v4
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with:
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with:
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@ -41,7 +45,7 @@ jobs:
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name: Linux Export
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name: Linux Export
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runs-on: ubuntu-22.04 # Use 22.04 with godot 4
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runs-on: ubuntu-22.04 # Use 22.04 with godot 4
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container:
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container:
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image: barichello/godot-ci:4.3
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image: barichello/godot-ci:4.4
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steps:
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steps:
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- name: Checkout
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- name: Checkout
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uses: actions/checkout@v4
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uses: actions/checkout@v4
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