Oopps actually giving it a container and setting file paths
Some checks failed
godot-ci export / Windows Export (push) Successful in 1m14s
godot-ci export / Linux Export (push) Successful in 1m12s
godot-ci export / Steam Publish (push) Failing after 19s

This commit is contained in:
2025-07-06 05:44:37 -07:00
parent 7fa7dd6b79
commit 058984714c

View File

@ -83,20 +83,25 @@ jobs:
name: linux
path: build/linux
steam_publish:
name: Steam Publiish
runs-on: cm2network/steamcmd
steam-publish:
name: Steam Publish
runs-on: ubuntu-22.04
container:
image: cm2network/steamcmd:root
needs: [export-windows, export-linux]
steps:
- name: Read Cache
run: |
echo "TODO Read Cache"
- name: Update VDF
run: |
sed -i -e "s/STEAM_DESCRIPTION/${GITHUB_REF_NAME} - ${GITHUB_SHA:0:8}/" build_scripts/steam/app_build_2739610.vdf;
sed -i -e "s/STEAM_DESCRIPTION/${GITHUB_REF_NAME} - ${GITHUB_SHA:0:8}/" build/build_dependencies/steam/app_build_2739610.vdf
- name: Publish to Steam
run: |
/home/steam/steamcmd/steamcmd.sh +set_steam_guard_code "${{ secrets.STEAM_GUARD_CODE }}" +login "${{ secrets.STEAM_BUILD_USERNAME }}" "${{ secrets.STEAM_BUILD_PASSWORD }}" +run_app_build "$PWD/build_scripts/steam/app_build_2739610.vdf" +quit
/home/steam/steamcmd/steamcmd.sh +set_steam_guard_code "${{ secrets.STEAM_GUARD_CODE }}" +login "${{ secrets.STEAM_BUILD_USERNAME }}" "${{ secrets.STEAM_BUILD_PASSWORD }}" +run_app_build "$PWD/build/build_dependencies/steam/app_build_2739610.vdf" +quit
- name: Cache Config and sentry
run: |
echo "TODO Cache Config and sentry"