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This commit is contained in:
2025-07-06 16:33:06 -07:00
parent 247a04d2bd
commit 068b2b731d

View File

@ -36,6 +36,25 @@ jobs:
run: |
mkdir -v -p ~/.local/share/godot/export_templates/
mkdir -v -p ~/.config/
- name: Populate Version Text
run: |
PROJECT_NAME="${EXPORT_NAME}"
COMMIT_NUMBER="${GITHUB_RUN_NUMBER}"
BRANCH_NAME="${GITHUB_REF_NAME}"
SHORT_SHA=$(echo $GITHUB_SHA | cut -c1-8)
# Update the version_text.gd file with these values
sed -i "s/var project_name: String = \"X\"/var project_name: String = \"${PROJECT_NAME}\"/" ${PROJECT_PATH}/game/scripts/version_text.gd
sed -i "s/var commit_number: int = 0/var commit_number: int = ${COMMIT_NUMBER}/" ${PROJECT_PATH}/game/scripts/version_text.gd
sed -i "s/var branch_name: String = \"X\"/var branch_name: String = \"${BRANCH_NAME}\"/" ${PROJECT_PATH}/game/scripts/version_text.gd
sed -i "s/var short_sha: String = \"X\"/var short_sha: String = \"${SHORT_SHA}\"/" ${PROJECT_PATH}/game/scripts/version_text.gd
sed -i "s/var build_override: bool = false/var build_override: bool = true/" ${PROJECT_PATH}/game/scripts/version_text.gd
# Show the updated file for verification
echo "Updated version_text.gd:"
cat ${PROJECT_PATH}/game/scripts/version_text.gd
- name: Windows Build
run: |
mkdir -v -p build/bin/windows