Manual method, no steam dockre image
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@ -86,18 +86,31 @@ jobs:
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steam-publish:
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name: Steam Publish
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runs-on: ubuntu-22.04
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container:
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image: cm2network/steamcmd:root
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# The container is no longer needed
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# container:
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# image: cm2network/steamcmd:root
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needs: [export-windows, export-linux]
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steps:
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# Need to install nodejs and git, and initalize git lfs for checkout
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- name: Install node.js and git
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- name: Install Dependencies
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run: |
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apt-get update
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apt-get install -y curl
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curl -fsSL https://deb.nodesource.com/setup_18.x | bash -
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apt-get install -y nodejs git git-lfs
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sudo dpkg --add-architecture i386
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sudo apt-get update
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sudo apt-get install -y --no-install-recommends \
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lib32gcc-s1 \
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lib32stdc++6 \
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curl \
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nodejs \
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git \
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git-lfs
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git lfs install
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- name: Setup SteamCMD
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run: |
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mkdir -p ~/steamcmd
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curl -fsSL 'https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz' | tar xvzf - -C ~/steamcmd
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# Run once to initialize
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~/steamcmd/steamcmd.sh +quit
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- name: Checkout
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uses: https://gitea.com/actions/checkout@v4
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with:
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@ -120,7 +133,8 @@ jobs:
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uses: https://gitea.com/actions/cache@v3
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with:
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path: |
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./steam_cache/
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~/steamcmd/config/
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~/steamcmd/ssfn*
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./steam_build_output/
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key: steam-cache-${{ runner.os }}-${{ github.ref_name }}
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restore-keys: |
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@ -129,15 +143,12 @@ jobs:
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- name: Read Cache
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run: |
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mkdir -p ./steam_cache
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mkdir -p /home/steam/Steam/config
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cp ./steam_cache/config.vdf /home/steam/Steam/config/ 2>/dev/null || echo "No cached config file"
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cp ./steam_cache/ssfn* /home/steam/Steam/ 2>/dev/null || echo "No cached sentry file"
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echo "Files in cache:"
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ls -la ./steam_cache/ 2>/dev/null || echo "No cache directory"
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echo "Files in Steam directory:"
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ls -la /home/steam/Steam/ 2>/dev/null || echo "No Steam directory"
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# The Read Cache step is now handled by the actions/cache@v3 restore process.
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# This step can be removed or left for debugging.
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echo "Files in steamcmd directory:"
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ls -la ~/steamcmd/
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echo "Files in steamcmd config directory:"
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ls -la ~/steamcmd/config/
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- name: Update VDF
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run: |
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@ -149,26 +160,16 @@ jobs:
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run: |
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cd $PROJECT_PATH
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# Try without Steam Guard first (for cached auth)
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/home/steam/steamcmd/steamcmd.sh +login "${{ vars.STEAM_BUILD_USERNAME }}" "${{ secrets.STEAM_BUILD_PASSWORD }}" +run_app_build "$PWD/build/build_dependencies/steam/app_build_2739610.vdf" +quit || {
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~/steamcmd/steamcmd.sh +login "${{ vars.STEAM_BUILD_USERNAME }}" "${{ secrets.STEAM_BUILD_PASSWORD }}" +run_app_build "$PWD/build/build_dependencies/steam/app_build_2739610.vdf" +quit || {
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echo "Login failed, trying with Steam Guard"
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# If that fails, use Steam Guard in single session
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/home/steam/steamcmd/steamcmd.sh +set_steam_guard_code "${{ secrets.STEAM_GUARD_CODE }}" +login "${{ vars.STEAM_BUILD_USERNAME }}" "${{ secrets.STEAM_BUILD_PASSWORD }}" +run_app_build "$PWD/build/build_dependencies/steam/app_build_2739610.vdf" +quit
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~/steamcmd/steamcmd.sh +set_steam_guard_code "${{ secrets.STEAM_GUARD_CODE }}" +login "${{ vars.STEAM_BUILD_USERNAME }}" "${{ secrets.STEAM_BUILD_PASSWORD }}" +run_app_build "$PWD/build/build_dependencies/steam/app_build_2739610.vdf" +quit
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}
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- name: Write Cache
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run: |
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mkdir -p ./steam_cache
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# Debug: Show all files in Steam directory
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echo "All files in /home/steam/Steam:"
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find /home/steam/Steam -type f -name "*" 2>/dev/null | head -20
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# Copy config file
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cp /home/steam/Steam/config/config.vdf ./steam_cache/ 2>/dev/null || echo "No config file to cache"
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# Look for sentry files in various locations
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cp /home/steam/Steam/ssfn* ./steam_cache/ 2>/dev/null || echo "No sentry files in /home/steam/Steam/"
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cp /home/steam/Steam/config/ssfn* ./steam_cache/ 2>/dev/null || echo "No sentry files in /home/steam/Steam/config/"
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echo "Files cached:"
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ls -la ./steam_cache/ 2>/dev/null || echo "No cache directory"
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# The Write Cache step is now handled by the actions/cache@v3 save process.
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# This step can be removed or left for debugging.
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echo "Files in steamcmd directory to be cached:"
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ls -la ~/steamcmd/
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ls -la ~/steamcmd/config/
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