diff --git a/.gitea/workflows/godot-ci.yml b/.gitea/workflows/godot-ci.yml index b23a333..2525cef 100644 --- a/.gitea/workflows/godot-ci.yml +++ b/.gitea/workflows/godot-ci.yml @@ -14,74 +14,74 @@ env: ACTIONS_STEP_DEBUG: true jobs: - # export-windows: - # name: Windows Export - # runs-on: ubuntu-22.04 # Use 22.04 with godot 4 - # container: - # image: barichello/godot-ci:mono-4.4.1 # change to mono - # steps: - # # Doing this becuase barichello/godot-ci:4.4 doesn't have nodejs installed, may need to make own docker image in the future - # # By default ubuntu-22.04 has nodejs 12, but we need a more modern version for the actions/checkout@v4 - # - name: Install Node.js - # run: | - # apt-get update - # apt-get install -y curl - # curl -fsSL https://deb.nodesource.com/setup_18.x | bash - - # apt-get install -y nodejs - # - name: Checkout - # uses: https://gitea.com/actions/checkout@v4 - # with: - # lfs: true - # - name: Setup - # run: | - # mkdir -v -p ~/.local/share/godot/export_templates/ - # mkdir -v -p ~/.config/ - # - name: Windows Build - # run: | - # mkdir -v -p build/bin/windows - # EXPORT_DIR="$(readlink -f build/bin)" - # cd $PROJECT_PATH - # godot --headless --verbose --export-release "Windows Desktop" "$EXPORT_DIR/windows/$EXPORT_NAME.exe" + export-windows: + name: Windows Export + runs-on: ubuntu-22.04 # Use 22.04 with godot 4 + container: + image: barichello/godot-ci:mono-4.4.1 # change to mono + steps: + # Doing this becuase barichello/godot-ci:4.4 doesn't have nodejs installed, may need to make own docker image in the future + # By default ubuntu-22.04 has nodejs 12, but we need a more modern version for the actions/checkout@v4 + - name: Install Node.js + run: | + apt-get update + apt-get install -y curl + curl -fsSL https://deb.nodesource.com/setup_18.x | bash - + apt-get install -y nodejs + - name: Checkout + uses: https://gitea.com/actions/checkout@v4 + with: + lfs: true + - name: Setup + run: | + mkdir -v -p ~/.local/share/godot/export_templates/ + mkdir -v -p ~/.config/ + - name: Windows Build + run: | + mkdir -v -p build/bin/windows + EXPORT_DIR="$(readlink -f build/bin)" + cd $PROJECT_PATH + godot --headless --verbose --export-release "Windows Desktop" "$EXPORT_DIR/windows/$EXPORT_NAME.exe" - # - name: Upload Artifact - # uses: https://gitea.com/actions/upload-artifact@v3 # using v3 ad v4 has issues wwith gitea - # with: - # name: windows - # path: build/bin/windows + - name: Upload Artifact + uses: https://gitea.com/actions/upload-artifact@v3 # using v3 ad v4 has issues wwith gitea + with: + name: windows + path: build/bin/windows - # export-linux: - # name: Linux Export - # runs-on: ubuntu-22.04 # Use 22.04 with godot 4 - # container: - # image: barichello/godot-ci:4.4 - # steps: - # # Doing this becuase barichello/godot-ci:4.4 doesn't have nodejs installed, may need to make own docker image in the future - # # By default ubuntu-22.04 has nodejs 12, but we need a more modern version for the actions/checkout@v4 - # - name: Install Node.js - # run: | - # apt-get update - # apt-get install -y curl - # curl -fsSL https://deb.nodesource.com/setup_18.x | bash - - # apt-get install -y nodejs - # - name: Checkout - # uses: https://gitea.com/actions/checkout@v4 - # with: - # lfs: true - # - name: Setup - # run: | - # mkdir -v -p ~/.local/share/godot/export_templates/ - # - name: Linux Build - # run: | - # mkdir -v -p build/bin/linux - # EXPORT_DIR="$(readlink -f build/bin)" - # cd $PROJECT_PATH - # godot --headless --verbose --export-release "Linux" "$EXPORT_DIR/linux/$EXPORT_NAME.x86_64" - # - name: Upload Artifact - # uses: https://gitea.com/actions/upload-artifact@v3 # using v3 ad v4 has issues wwith gitea - # with: - # name: linux - # path: build/bin/linux + export-linux: + name: Linux Export + runs-on: ubuntu-22.04 # Use 22.04 with godot 4 + container: + image: barichello/godot-ci:4.4 + steps: + # Doing this becuase barichello/godot-ci:4.4 doesn't have nodejs installed, may need to make own docker image in the future + # By default ubuntu-22.04 has nodejs 12, but we need a more modern version for the actions/checkout@v4 + - name: Install Node.js + run: | + apt-get update + apt-get install -y curl + curl -fsSL https://deb.nodesource.com/setup_18.x | bash - + apt-get install -y nodejs + - name: Checkout + uses: https://gitea.com/actions/checkout@v4 + with: + lfs: true + - name: Setup + run: | + mkdir -v -p ~/.local/share/godot/export_templates/ + - name: Linux Build + run: | + mkdir -v -p build/bin/linux + EXPORT_DIR="$(readlink -f build/bin)" + cd $PROJECT_PATH + godot --headless --verbose --export-release "Linux" "$EXPORT_DIR/linux/$EXPORT_NAME.x86_64" + - name: Upload Artifact + uses: https://gitea.com/actions/upload-artifact@v3 # using v3 ad v4 has issues wwith gitea + with: + name: linux + path: build/bin/linux steam-publish: name: Steam Publish @@ -89,7 +89,7 @@ jobs: # The container is no longer needed # container: # image: cm2network/steamcmd:root - #needs: [export-windows, export-linux] + needs: [export-windows, export-linux] steps: - name: Install Dependencies run: | @@ -111,34 +111,34 @@ jobs: # Run once to initialize ~/steamcmd/steamcmd.sh +quit - # - name: Checkout - # uses: https://gitea.com/actions/checkout@v4 - # with: - # lfs: true + - name: Checkout + uses: https://gitea.com/actions/checkout@v4 + with: + lfs: true - # # Download artifacts, this isn't done automatially like it was in gitlab - # - name: Download Windows Artifacts - # uses: https://gitea.com/actions/download-artifact@v3 - # with: - # name: windows - # path: build/bin/windows + # Download artifacts, this isn't done automatially like it was in gitlab + - name: Download Windows Artifacts + uses: https://gitea.com/actions/download-artifact@v3 + with: + name: windows + path: build/bin/windows - # - name: Download Linux Artifacts - # uses: https://gitea.com/actions/download-artifact@v3 - # with: - # name: linux - # path: build/bin/linux + - name: Download Linux Artifacts + uses: https://gitea.com/actions/download-artifact@v3 + with: + name: linux + path: build/bin/linux - # - name: Restore Cache - # uses: https://gitea.com/actions/cache/restore@v3 - # with: - # path: | - # ~/steamcmd/ - # ./steam_build_output/ - # key: steam-cache-${{ runner.os }}-${{ github.ref_name }} - # restore-keys: | - # steam-cache-${{ runner.os }} - # steam-cache + - name: Restore Cache + uses: https://gitea.com/actions/cache/restore@v3 + with: + path: | + ~/steamcmd/ + ./steam_build_output/ + key: steam-cache-${{ runner.os }}-${{ github.ref_name }} + restore-keys: | + steam-cache-${{ runner.os }} + steam-cache # - name: Read Cache # run: | @@ -147,17 +147,17 @@ jobs: # echo "Files in steamcmd directory:" # ls -la ~/steamcmd/ - # - name: Update VDF - # run: | - # cd $PROJECT_PATH - # SHORT_SHA=$(echo $GITHUB_SHA | cut -c1-8) - # sed -i -e "s/STEAM_DESCRIPTION/${GITHUB_REF_NAME} - ${SHORT_SHA}/" build/build_dependencies/steam/app_build_2739610.vdf + - name: Update VDF + run: | + cd $PROJECT_PATH + SHORT_SHA=$(echo $GITHUB_SHA | cut -c1-8) + sed -i -e "s/STEAM_DESCRIPTION/${GITHUB_REF_NAME} - ${SHORT_SHA}/" build/build_dependencies/steam/app_build_2739610.vdf - # - name: Publish to Steam - # run: | - # cd $PROJECT_PATH + - name: Publish to Steam + run: | + cd $PROJECT_PATH - # ~/steamcmd/steamcmd.sh +set_steam_guard_code "${{ secrets.STEAM_GUARD_CODE }}" +login "${{ vars.STEAM_BUILD_USERNAME }}" "${{ secrets.STEAM_BUILD_PASSWORD }}" +run_app_build "$PWD/build/build_dependencies/steam/app_build_2739610.vdf" +quit + ~/steamcmd/steamcmd.sh +set_steam_guard_code "${{ secrets.STEAM_GUARD_CODE }}" +login "${{ vars.STEAM_BUILD_USERNAME }}" "${{ secrets.STEAM_BUILD_PASSWORD }}" +run_app_build "$PWD/build/build_dependencies/steam/app_build_2739610.vdf" +quit - name: Write Cache run: |