Adding steam publishing
Some checks failed
godot-ci export / Windows Export (push) Successful in 1m15s
godot-ci export / Linux Export (push) Successful in 1m14s
godot-ci export / Steam Publiish (push) Has been cancelled

This commit is contained in:
2025-07-06 05:35:19 -07:00
parent eb537b7579
commit 7fa7dd6b79
7 changed files with 84 additions and 2 deletions

View File

@ -0,0 +1,14 @@
"AppBuild"
{
"AppID" "2739610"
"Desc" "STEAM_DESCRIPTION"
"Preview" "0"
"SetLive" "gitea-actions"
"ContentRoot" "..\..\bin\"
"BuildOutput" "..\..\steam_build_output\"
"Depots"
{
"2739611" "depot_build_2739611.vdf"
"2739612" "depot_build_2739612.vdf"
}
}

View File

@ -0,0 +1,18 @@
"DepotBuild"
{
"DepotID" "2739611"
"FileMapping"
{
// This can be a full path, or a path relative to ContentRoot
"LocalPath" "windows\*"
// This is a path relative to the install folder of your game
"DepotPath" "."
// If LocalPath contains wildcards, setting this means that all
// matching files within subdirectories of LocalPath will also
// be included.
"Recursive" "1"
}
}

View File

@ -0,0 +1,18 @@
"DepotBuild"
{
"DepotID" "2739612"
"FileMapping"
{
// This can be a full path, or a path relative to ContentRoot
"LocalPath" "linux\*"
// This is a path relative to the install folder of your game
"DepotPath" "."
// If LocalPath contains wildcards, setting this means that all
// matching files within subdirectories of LocalPath will also
// be included.
"Recursive" "1"
}
}