Adding steam publishing
This commit is contained in:
14
build/build_dependencies/steam/app_build_2739610.vdf
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14
build/build_dependencies/steam/app_build_2739610.vdf
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"AppBuild"
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{
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"AppID" "2739610"
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"Desc" "STEAM_DESCRIPTION"
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"Preview" "0"
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"SetLive" "gitea-actions"
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"ContentRoot" "..\..\bin\"
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"BuildOutput" "..\..\steam_build_output\"
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"Depots"
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{
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"2739611" "depot_build_2739611.vdf"
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"2739612" "depot_build_2739612.vdf"
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}
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}
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build/build_dependencies/steam/depot_build_2739611.vdf
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18
build/build_dependencies/steam/depot_build_2739611.vdf
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"DepotBuild"
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{
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"DepotID" "2739611"
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"FileMapping"
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{
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// This can be a full path, or a path relative to ContentRoot
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"LocalPath" "windows\*"
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// This is a path relative to the install folder of your game
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"DepotPath" "."
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// If LocalPath contains wildcards, setting this means that all
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// matching files within subdirectories of LocalPath will also
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// be included.
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"Recursive" "1"
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}
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}
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18
build/build_dependencies/steam/depot_build_2739612.vdf
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18
build/build_dependencies/steam/depot_build_2739612.vdf
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"DepotBuild"
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{
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"DepotID" "2739612"
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"FileMapping"
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{
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// This can be a full path, or a path relative to ContentRoot
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"LocalPath" "linux\*"
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// This is a path relative to the install folder of your game
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"DepotPath" "."
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// If LocalPath contains wildcards, setting this means that all
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// matching files within subdirectories of LocalPath will also
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// be included.
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"Recursive" "1"
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}
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}
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