diff --git a/.gitea/workflows/godot-ci.yml b/.gitea/workflows/godot-ci.yml index 7e70ba1..fb6cb54 100644 --- a/.gitea/workflows/godot-ci.yml +++ b/.gitea/workflows/godot-ci.yml @@ -210,6 +210,7 @@ jobs: echo "No cached config.vdf file." fi + # Update the vdf with steam description from build info - name: Update VDF run: | cd $PROJECT_PATH diff --git a/demo_scene.tscn b/demo_scene.tscn index e6ebe70..09db7db 100644 --- a/demo_scene.tscn +++ b/demo_scene.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=9 format=3 uid="uid://bgpec3avuotkt"] +[gd_scene load_steps=6 format=3 uid="uid://bgpec3avuotkt"] [ext_resource type="Script" uid="uid://dlna6j58fshxu" path="res://game/scripts/version_label.gd" id="1_iapjp"] @@ -19,14 +19,8 @@ sky = SubResource("Sky_iapjp") tonemap_mode = 2 glow_enabled = true -[sub_resource type="CapsuleMesh" id="CapsuleMesh_ayuu8"] - -[sub_resource type="SphereMesh" id="SphereMesh_no5d7"] - [sub_resource type="TorusMesh" id="TorusMesh_no5d7"] -[sub_resource type="PrismMesh" id="PrismMesh_no5d7"] - [node name="Node3D" type="Node3D"] [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] @@ -37,30 +31,10 @@ shadow_enabled = true [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_8n7uv") -[node name="MeshInstance3D" type="MeshInstance3D" parent="."] -transform = Transform3D(0.796688, 0.604391, 0, -0.604391, 0.796688, 0, 0, 0, 1, 0, 0, 0) -mesh = SubResource("CapsuleMesh_ayuu8") - -[node name="MeshInstance3D5" type="MeshInstance3D" parent="."] -transform = Transform3D(0.534728, -0.679444, -0.502416, 0.785824, 0.61845, 0, 0.310719, -0.394811, 0.864626, 0.240697, 0.47692, -0.428333) -mesh = SubResource("CapsuleMesh_ayuu8") - -[node name="MeshInstance3D2" type="MeshInstance3D" parent="."] -transform = Transform3D(0.796688, 0.604391, 0, -0.604391, 0.796688, 0, 0, 0, 1, -0.779875, 0.463808, 0) -mesh = SubResource("SphereMesh_no5d7") - -[node name="MeshInstance3D4" type="MeshInstance3D" parent="."] -transform = Transform3D(0.796688, 0.604391, 0, -0.604391, 0.796688, 0, 0, 0, 1, -0.208549, 0.319772, -0.39809) -mesh = SubResource("SphereMesh_no5d7") - [node name="MeshInstance3D3" type="MeshInstance3D" parent="."] -transform = Transform3D(0.9115, 0.389701, -0.131535, 0.290076, -0.382369, 0.877297, 0.291589, -0.837811, -0.461572, -0.27379, 0.506899, -0.0184803) +transform = Transform3D(0.9115, 0.389701, -0.131534, 0.290076, -0.382369, 0.877297, 0.291589, -0.837811, -0.461572, 0.24582, 0, 0) mesh = SubResource("TorusMesh_no5d7") -[node name="MeshInstance3D6" type="MeshInstance3D" parent="."] -transform = Transform3D(0.9115, 0.389701, -0.131535, -0.401298, 0.772528, -0.492098, -0.090157, 0.501331, 0.860545, 0.687872, -1.41347, -0.0184803) -mesh = SubResource("PrismMesh_no5d7") - [node name="Camera3D" type="Camera3D" parent="."] transform = Transform3D(-0.998152, 0, -0.0607699, 0, 1, 0, 0.0607699, 0, -0.998152, 0, 0, -2.11699) diff --git a/game/scripts/version_text_missnamed.gd b/game/scripts/version_text.gd similarity index 100% rename from game/scripts/version_text_missnamed.gd rename to game/scripts/version_text.gd diff --git a/game/scripts/version_text_missnamed.gd.uid b/game/scripts/version_text.gd.uid similarity index 100% rename from game/scripts/version_text_missnamed.gd.uid rename to game/scripts/version_text.gd.uid