ahioefiaosfioeasoimfoiaes
Some checks failed
godot-ci export / Steam Publish (push) Has been cancelled
godot-ci export / Linux Export (push) Has been cancelled
godot-ci export / Windows Export (push) Has been cancelled

This commit is contained in:
2025-07-06 16:34:02 -07:00
parent 068b2b731d
commit b9d165204d

View File

@ -39,22 +39,23 @@ jobs:
- name: Populate Version Text
run: |
PROJECT_NAME="${EXPORT_NAME}"
COMMIT_NUMBER="${GITHUB_RUN_NUMBER}"
BRANCH_NAME="${GITHUB_REF_NAME}"
SHORT_SHA=$(echo $GITHUB_SHA | cut -c1-8)
echo fuck
# PROJECT_NAME="${EXPORT_NAME}"
# COMMIT_NUMBER="${GITHUB_RUN_NUMBER}"
# BRANCH_NAME="${GITHUB_REF_NAME}"
# SHORT_SHA=$(echo $GITHUB_SHA | cut -c1-8)
# Update the version_text.gd file with these values
sed -i "s/var project_name: String = \"X\"/var project_name: String = \"${PROJECT_NAME}\"/" ${PROJECT_PATH}/game/scripts/version_text.gd
sed -i "s/var commit_number: int = 0/var commit_number: int = ${COMMIT_NUMBER}/" ${PROJECT_PATH}/game/scripts/version_text.gd
sed -i "s/var branch_name: String = \"X\"/var branch_name: String = \"${BRANCH_NAME}\"/" ${PROJECT_PATH}/game/scripts/version_text.gd
sed -i "s/var short_sha: String = \"X\"/var short_sha: String = \"${SHORT_SHA}\"/" ${PROJECT_PATH}/game/scripts/version_text.gd
sed -i "s/var build_override: bool = false/var build_override: bool = true/" ${PROJECT_PATH}/game/scripts/version_text.gd
# # Update the version_text.gd file with these values
# sed -i "s/var project_name: String = \"X\"/var project_name: String = \"${PROJECT_NAME}\"/" ${PROJECT_PATH}/game/scripts/version_text.gd
# sed -i "s/var commit_number: int = 0/var commit_number: int = ${COMMIT_NUMBER}/" ${PROJECT_PATH}/game/scripts/version_text.gd
# sed -i "s/var branch_name: String = \"X\"/var branch_name: String = \"${BRANCH_NAME}\"/" ${PROJECT_PATH}/game/scripts/version_text.gd
# sed -i "s/var short_sha: String = \"X\"/var short_sha: String = \"${SHORT_SHA}\"/" ${PROJECT_PATH}/game/scripts/version_text.gd
# sed -i "s/var build_override: bool = false/var build_override: bool = true/" ${PROJECT_PATH}/game/scripts/version_text.gd
# # Show the updated file for verification
# echo "Updated version_text.gd:"
# cat ${PROJECT_PATH}/game/scripts/version_text.gd
# Show the updated file for verification
echo "Updated version_text.gd:"
cat ${PROJECT_PATH}/game/scripts/version_text.gd
- name: Windows Build
run: |
mkdir -v -p build/bin/windows