Testing removal of uneeded paths
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@ -25,7 +25,7 @@ jobs:
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apt-get update
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apt-get install -y curl
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curl -fsSL https://deb.nodesource.com/setup_18.x | bash -
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apt-get install -y nodejs unzip git git git-lfs
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apt-get install -y nodejs unzip git git-lfs
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git lfs install
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- name: Checkout
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@ -84,10 +84,10 @@ jobs:
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export-windows:
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name: Windows Export
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runs-on: ubuntu-22.04
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runs-on: ubuntu-22.04 # Use 22.04 with godot 4
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needs: prepare-build
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container:
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image: barichello/godot-ci:mono-4.4.1
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image: barichello/godot-ci:mono-4.4.1 # change to mono
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steps:
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# Doing this becuase barichello/godot-ci:4.4 doesn't have nodejs installed, may need to make own docker image in the future
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# By default ubuntu-22.04 has nodejs 12, but we need a more modern version for the actions/checkout@v4
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@ -109,10 +109,10 @@ jobs:
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name: prepared-assets
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path: .
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- name: Setup
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run: |
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mkdir -v -p ~/.local/share/godot/export_templates/
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mkdir -v -p ~/.config/
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# - name: Setup
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# run: |
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# mkdir -v -p ~/.local/share/godot/export_templates/
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# mkdir -v -p ~/.config/
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- name: Windows Build
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run: |
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@ -154,9 +154,9 @@ jobs:
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name: prepared-assets
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path: .
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- name: Setup
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run: |
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mkdir -v -p ~/.local/share/godot/export_templates/
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# - name: Setup
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# run: |
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# mkdir -v -p ~/.local/share/godot/export_templates/
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- name: Linux Build
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run: |
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@ -177,7 +177,7 @@ jobs:
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needs: [export-windows, export-linux]
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steps:
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# I can't use the c2msnetwork/steamcmd bc I need to instlal git and nodejs for the actions/checkout@v4 to work
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# and I would need root access to install them, which breaks saving the cache file
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# and I would need root access to install them, which root breaks saving the cache file
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# So here we setup the dependencies for the missing steamcmd image, nodejs, and git manually
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- name: Install Dependencies
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run: |
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@ -263,7 +263,7 @@ jobs:
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~/steamcmd/steamcmd.sh +set_steam_guard_code "${{ secrets.STEAM_GUARD_CODE }}" +login "${{ vars.STEAM_BUILD_USERNAME }}" "${{ secrets.STEAM_BUILD_PASSWORD }}" +run_app_build "$PWD/build/build_dependencies/steam/app_build_2739610.vdf" +quit
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# Sanitys check make sure file exists
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# Sanity check make sure file exists
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- name: Debug Post-Cache
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run: |
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echo "Checking for config file in :~/Steam/config/config.vdf"
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