please time out don't kill my ass please please please
This commit is contained in:
@ -14,74 +14,74 @@ env:
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ACTIONS_STEP_DEBUG: true
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ACTIONS_STEP_DEBUG: true
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jobs:
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jobs:
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# export-windows:
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export-windows:
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# name: Windows Export
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name: Windows Export
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# runs-on: ubuntu-22.04 # Use 22.04 with godot 4
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runs-on: ubuntu-22.04 # Use 22.04 with godot 4
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# container:
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container:
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# image: barichello/godot-ci:mono-4.4.1 # change to mono
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image: barichello/godot-ci:mono-4.4.1 # change to mono
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# steps:
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steps:
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# # Doing this becuase barichello/godot-ci:4.4 doesn't have nodejs installed, may need to make own docker image in the future
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# Doing this becuase barichello/godot-ci:4.4 doesn't have nodejs installed, may need to make own docker image in the future
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# # By default ubuntu-22.04 has nodejs 12, but we need a more modern version for the actions/checkout@v4
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# By default ubuntu-22.04 has nodejs 12, but we need a more modern version for the actions/checkout@v4
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# - name: Install Node.js
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- name: Install Node.js
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# run: |
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run: |
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# apt-get update
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apt-get update
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# apt-get install -y curl
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apt-get install -y curl
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# curl -fsSL https://deb.nodesource.com/setup_18.x | bash -
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curl -fsSL https://deb.nodesource.com/setup_18.x | bash -
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# apt-get install -y nodejs
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apt-get install -y nodejs
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# - name: Checkout
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- name: Checkout
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# uses: https://gitea.com/actions/checkout@v4
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uses: https://gitea.com/actions/checkout@v4
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# with:
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with:
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# lfs: true
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lfs: true
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# - name: Setup
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- name: Setup
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# run: |
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run: |
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# mkdir -v -p ~/.local/share/godot/export_templates/
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mkdir -v -p ~/.local/share/godot/export_templates/
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# mkdir -v -p ~/.config/
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mkdir -v -p ~/.config/
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# - name: Windows Build
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- name: Windows Build
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# run: |
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run: |
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# mkdir -v -p build/bin/windows
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mkdir -v -p build/bin/windows
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# EXPORT_DIR="$(readlink -f build/bin)"
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EXPORT_DIR="$(readlink -f build/bin)"
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# cd $PROJECT_PATH
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cd $PROJECT_PATH
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# godot --headless --verbose --export-release "Windows Desktop" "$EXPORT_DIR/windows/$EXPORT_NAME.exe"
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godot --headless --verbose --export-release "Windows Desktop" "$EXPORT_DIR/windows/$EXPORT_NAME.exe"
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# - name: Upload Artifact
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- name: Upload Artifact
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# uses: https://gitea.com/actions/upload-artifact@v3 # using v3 ad v4 has issues wwith gitea
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uses: https://gitea.com/actions/upload-artifact@v3 # using v3 ad v4 has issues wwith gitea
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# with:
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with:
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# name: windows
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name: windows
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# path: build/bin/windows
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path: build/bin/windows
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# export-linux:
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export-linux:
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# name: Linux Export
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name: Linux Export
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# runs-on: ubuntu-22.04 # Use 22.04 with godot 4
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runs-on: ubuntu-22.04 # Use 22.04 with godot 4
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# container:
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container:
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# image: barichello/godot-ci:4.4
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image: barichello/godot-ci:4.4
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# steps:
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steps:
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# # Doing this becuase barichello/godot-ci:4.4 doesn't have nodejs installed, may need to make own docker image in the future
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# Doing this becuase barichello/godot-ci:4.4 doesn't have nodejs installed, may need to make own docker image in the future
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# # By default ubuntu-22.04 has nodejs 12, but we need a more modern version for the actions/checkout@v4
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# By default ubuntu-22.04 has nodejs 12, but we need a more modern version for the actions/checkout@v4
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# - name: Install Node.js
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- name: Install Node.js
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# run: |
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run: |
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# apt-get update
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apt-get update
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# apt-get install -y curl
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apt-get install -y curl
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# curl -fsSL https://deb.nodesource.com/setup_18.x | bash -
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curl -fsSL https://deb.nodesource.com/setup_18.x | bash -
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# apt-get install -y nodejs
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apt-get install -y nodejs
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# - name: Checkout
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- name: Checkout
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# uses: https://gitea.com/actions/checkout@v4
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uses: https://gitea.com/actions/checkout@v4
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# with:
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with:
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# lfs: true
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lfs: true
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# - name: Setup
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- name: Setup
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# run: |
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run: |
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# mkdir -v -p ~/.local/share/godot/export_templates/
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mkdir -v -p ~/.local/share/godot/export_templates/
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# - name: Linux Build
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- name: Linux Build
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# run: |
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run: |
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# mkdir -v -p build/bin/linux
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mkdir -v -p build/bin/linux
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# EXPORT_DIR="$(readlink -f build/bin)"
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EXPORT_DIR="$(readlink -f build/bin)"
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# cd $PROJECT_PATH
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cd $PROJECT_PATH
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# godot --headless --verbose --export-release "Linux" "$EXPORT_DIR/linux/$EXPORT_NAME.x86_64"
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godot --headless --verbose --export-release "Linux" "$EXPORT_DIR/linux/$EXPORT_NAME.x86_64"
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# - name: Upload Artifact
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- name: Upload Artifact
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# uses: https://gitea.com/actions/upload-artifact@v3 # using v3 ad v4 has issues wwith gitea
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uses: https://gitea.com/actions/upload-artifact@v3 # using v3 ad v4 has issues wwith gitea
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# with:
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with:
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# name: linux
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name: linux
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# path: build/bin/linux
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path: build/bin/linux
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steam-publish:
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steam-publish:
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name: Steam Publish
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name: Steam Publish
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@ -89,7 +89,7 @@ jobs:
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# The container is no longer needed
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# The container is no longer needed
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# container:
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# container:
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# image: cm2network/steamcmd:root
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# image: cm2network/steamcmd:root
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#needs: [export-windows, export-linux]
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needs: [export-windows, export-linux]
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steps:
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steps:
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- name: Install Dependencies
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- name: Install Dependencies
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run: |
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run: |
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@ -111,34 +111,34 @@ jobs:
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# Run once to initialize
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# Run once to initialize
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~/steamcmd/steamcmd.sh +quit
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~/steamcmd/steamcmd.sh +quit
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# - name: Checkout
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- name: Checkout
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# uses: https://gitea.com/actions/checkout@v4
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uses: https://gitea.com/actions/checkout@v4
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# with:
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with:
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# lfs: true
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lfs: true
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# # Download artifacts, this isn't done automatially like it was in gitlab
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# Download artifacts, this isn't done automatially like it was in gitlab
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# - name: Download Windows Artifacts
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- name: Download Windows Artifacts
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# uses: https://gitea.com/actions/download-artifact@v3
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uses: https://gitea.com/actions/download-artifact@v3
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# with:
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with:
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# name: windows
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name: windows
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# path: build/bin/windows
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path: build/bin/windows
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# - name: Download Linux Artifacts
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- name: Download Linux Artifacts
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# uses: https://gitea.com/actions/download-artifact@v3
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uses: https://gitea.com/actions/download-artifact@v3
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# with:
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with:
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# name: linux
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name: linux
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# path: build/bin/linux
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path: build/bin/linux
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# - name: Restore Cache
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- name: Restore Cache
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# uses: https://gitea.com/actions/cache/restore@v3
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uses: https://gitea.com/actions/cache/restore@v3
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# with:
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with:
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# path: |
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path: |
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# ~/steamcmd/
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~/steamcmd/
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# ./steam_build_output/
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./steam_build_output/
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# key: steam-cache-${{ runner.os }}-${{ github.ref_name }}
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key: steam-cache-${{ runner.os }}-${{ github.ref_name }}
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# restore-keys: |
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restore-keys: |
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# steam-cache-${{ runner.os }}
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steam-cache-${{ runner.os }}
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# steam-cache
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steam-cache
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# - name: Read Cache
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# - name: Read Cache
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# run: |
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# run: |
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@ -147,17 +147,17 @@ jobs:
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# echo "Files in steamcmd directory:"
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# echo "Files in steamcmd directory:"
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# ls -la ~/steamcmd/
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# ls -la ~/steamcmd/
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# - name: Update VDF
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- name: Update VDF
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# run: |
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run: |
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# cd $PROJECT_PATH
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cd $PROJECT_PATH
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# SHORT_SHA=$(echo $GITHUB_SHA | cut -c1-8)
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SHORT_SHA=$(echo $GITHUB_SHA | cut -c1-8)
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# sed -i -e "s/STEAM_DESCRIPTION/${GITHUB_REF_NAME} - ${SHORT_SHA}/" build/build_dependencies/steam/app_build_2739610.vdf
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sed -i -e "s/STEAM_DESCRIPTION/${GITHUB_REF_NAME} - ${SHORT_SHA}/" build/build_dependencies/steam/app_build_2739610.vdf
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# - name: Publish to Steam
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- name: Publish to Steam
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# run: |
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run: |
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# cd $PROJECT_PATH
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cd $PROJECT_PATH
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# ~/steamcmd/steamcmd.sh +set_steam_guard_code "${{ secrets.STEAM_GUARD_CODE }}" +login "${{ vars.STEAM_BUILD_USERNAME }}" "${{ secrets.STEAM_BUILD_PASSWORD }}" +run_app_build "$PWD/build/build_dependencies/steam/app_build_2739610.vdf" +quit
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~/steamcmd/steamcmd.sh +set_steam_guard_code "${{ secrets.STEAM_GUARD_CODE }}" +login "${{ vars.STEAM_BUILD_USERNAME }}" "${{ secrets.STEAM_BUILD_PASSWORD }}" +run_app_build "$PWD/build/build_dependencies/steam/app_build_2739610.vdf" +quit
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- name: Write Cache
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- name: Write Cache
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run: |
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run: |
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Block a user