sanity check forcing steam path
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@ -89,6 +89,8 @@ jobs:
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container:
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image: cm2network/steamcmd:root
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needs: [export-windows, export-linux]
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env:
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STEAM_HOME: /root/steamcmd_data
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steps:
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# Need to install nodejs and git, and initalize git lfs for checkout
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- name: Install node.js and git
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@ -129,15 +131,14 @@ jobs:
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- name: Read Cache
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run: |
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mkdir -p ./steam_cache
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mkdir -p /root/Steam/config
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cp ./steam_cache/config.vdf /root/Steam/config/ 2>/dev/null || echo "No cached config file"
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cp ./steam_cache/ssfn* /root/Steam/ 2>/dev/null || echo "No cached sentry file"
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mkdir -p ${{ env.STEAM_HOME }}/config
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cp ./steam_cache/config.vdf ${{ env.STEAM_HOME }}/config/ 2>/dev/null || echo "No cached config file"
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cp ./steam_cache/ssfn* ${{ env.STEAM_HOME }}/ 2>/dev/null || echo "No cached sentry file"
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echo "Files in cache:"
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ls -la ./steam_cache/ 2>/dev/null || echo "No cache directory"
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echo "Files in Steam directory:"
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ls -la /root/Steam/ 2>/dev/null || echo "No Steam directory"
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ls -la ${{ env.STEAM_HOME }}/ 2>/dev/null || echo "No Steam directory"
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- name: Update VDF
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run: |
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@ -149,26 +150,23 @@ jobs:
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run: |
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cd $PROJECT_PATH
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# Try without Steam Guard first (for cached auth)
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/home/steam/steamcmd/steamcmd.sh +login "${{ vars.STEAM_BUILD_USERNAME }}" "${{ secrets.STEAM_BUILD_PASSWORD }}" +run_app_build "$PWD/build/build_dependencies/steam/app_build_2739610.vdf" +quit || {
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/home/steam/steamcmd/steamcmd.sh +@sSteamCmdForcePlatformType linux +login "${{ vars.STEAM_BUILD_USERNAME }}" "${{ secrets.STEAM_BUILD_PASSWORD }}" +run_app_build "$PWD/build/build_dependencies/steam/app_build_2739610.vdf" +quit || {
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echo "Login failed, trying with Steam Guard"
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# If that fails, use Steam Guard in single session
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/home/steam/steamcmd/steamcmd.sh +set_steam_guard_code "${{ secrets.STEAM_GUARD_CODE }}" +login "${{ vars.STEAM_BUILD_USERNAME }}" "${{ secrets.STEAM_BUILD_PASSWORD }}" +run_app_build "$PWD/build/build_dependencies/steam/app_build_2739610.vdf" +quit
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/home/steam/steamcmd/steamcmd.sh +@sSteamCmdForcePlatformType linux +set_steam_guard_code "${{ secrets.STEAM_GUARD_CODE }}" +login "${{ vars.STEAM_BUILD_USERNAME }}" "${{ secrets.STEAM_BUILD_PASSWORD }}" +run_app_build "$PWD/build/build_dependencies/steam/app_build_2739610.vdf" +quit
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}
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- name: Write Cache
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run: |
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mkdir -p ./steam_cache
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# Debug: Show all files in Steam directory
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echo "All files in /root/Steam:"
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find /root/Steam -type f -name "*" 2>/dev/null | head -20
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# Debug: Show all files in the steam home directory
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echo "All files in ${{ env.STEAM_HOME }}:"
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find ${{ env.STEAM_HOME }} -type f -name "*" 2>/dev/null
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# Copy config file
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cp /root/Steam/config/config.vdf ./steam_cache/ 2>/dev/null || echo "No config file to cache"
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# Look for sentry files in various locations
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cp /root/Steam/ssfn* ./steam_cache/ 2>/dev/null || echo "No sentry files in /root/Steam/"
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cp /root/Steam/config/ssfn* ./steam_cache/ 2>/dev/null || echo "No sentry files in /root/Steam/config/"
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# Copy config file and sentry file to cache
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cp ${{ env.STEAM_HOME }}/config/config.vdf ./steam_cache/ 2>/dev/null || echo "No config file to cache"
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cp ${{ env.STEAM_HOME }}/ssfn* ./steam_cache/ 2>/dev/null || echo "No sentry file to cache"
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echo "Files cached:"
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ls -la ./steam_cache/ 2>/dev/null || echo "No cache directory"
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