Files
godotv4.4.1-mono-actions/demo_scene.tscn
Zaytha eb537b7579
All checks were successful
godot-ci export / Windows Export (push) Successful in 10m32s
godot-ci export / Linux Export (push) Successful in 1m14s
Inital Commit
2025-07-06 04:16:54 -07:00

38 lines
1.4 KiB
Plaintext

[gd_scene load_steps=5 format=3 uid="uid://bgpec3avuotkt"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_no5d7"]
sky_top_color = Color(0.340506, 0.443905, 0.662582, 1)
sky_horizon_color = Color(0.628525, 0.659459, 0.743124, 1)
sky_curve = 0.0100479
ground_bottom_color = Color(0.146184, 0.166523, 0.282504, 1)
ground_horizon_color = Color(0.628525, 0.659459, 0.743124, 1)
ground_curve = 0.00482968
[sub_resource type="Sky" id="Sky_iapjp"]
sky_material = SubResource("ProceduralSkyMaterial_no5d7")
[sub_resource type="Environment" id="Environment_8n7uv"]
background_mode = 2
sky = SubResource("Sky_iapjp")
tonemap_mode = 2
glow_enabled = true
[sub_resource type="CapsuleMesh" id="CapsuleMesh_ayuu8"]
[node name="Node3D" type="Node3D"]
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.866025, -0.433013, 0.25, 0, 0.5, 0.866025, -0.5, 0.75, -0.433013, 0, 0, 0)
light_color = Color(0.990309, 0.988062, 0.983629, 1)
shadow_enabled = true
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_8n7uv")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(0.796688, 0.604391, 0, -0.604391, 0.796688, 0, 0, 0, 1, 0, 0, 0)
mesh = SubResource("CapsuleMesh_ayuu8")
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(-0.998152, 0, -0.0607699, 0, 1, 0, 0.0607699, 0, -0.998152, 0, 0, -2.11699)